Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Entertainer (Artist). |
2 |
29 |
Eddie Mcarthy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
29 |
Became a Scout (Surveyor). |
3 |
30 |
Eddie Mcarthy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eddie Mcarthy fail to help. Gain an Enemy. |
3 |
30 |
Scarred. Owe 5,000 for medical bills. |
4 |
33 |
Continued as Scout (Surveyor). |
4 |
36 |
Psychologically damaged by Eddie Mcarthy's time in the scouts. |
5 |
36 |
Became a Drifter (Barbarian). |
5 |
38 |
Attempted a risky adventure and was sent to prison. |
6 |
40 |
Became a Prisoner (Fixer). |
6 |
43 |
Parole hearing. |
6 |
44 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
44 |
Switched to Prisoner (Thug) with previous rank. |
7 |
48 |
A guard takes a dislike to Eddie Mcarthy. |
7 |
48 |
Tested for psionic powers |
8 |
48 |
Continued as Prisoner (Thug). |
8 |
49 |
Eddie Mcarthy gain a new Rival among the inmates or guards. |
8 |
52 |
Promoted to Prisoner (Thug) rank 2. |
9 |
52 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
53 |
The warden takes an interest in Eddie Mcarthy's case. |
10 |
56 |
Returned to Prisoner (Thug). |
10 |
58 |
Accused of assaulting a prison guard. |
11 |
60 |
Returned to Prisoner (Inmate). |
11 |
61 |
Good Behaviour. |
12 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
Retired at age 64. |