Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Owe 40,000 for medical bills. |
1 |
21 |
Gain Enemy if Eddie Rand don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Merchant Marine |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Failed to qualify for Physician (Scholar). |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
31 |
Severely injured. Owe 15,000 for medical bills. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
35 |
Befriended by a senior agent. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
A police detective or rival criminal forces Eddie Rand to flee and vows to hunt Eddie Rand down. Gain an Enemy. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
39 |
Voluntarily left Corporate Agent |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Eddie Rand is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Opponents of Eddie Rand's belief system ambush Eddie Rand. |
8 |
45 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
9 |
45 |
Returned to Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Eddie Rand's normal circles. Gain a Contact. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Make an unexpected connection outside Eddie Rand's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Given advanced training in a specialist field |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Risk Eddie Rand's fortune on a possibility lucrative deal and win. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Returned to Believer (Missionary/Humanitarian). |
13 |
64 |
Eddie Rand is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |