Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Betrayed by a friend. One of Edith McNamara's Contacts or Allies betrays Edith McNamara, ending Edith McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
A mission goes wrong and Edith McNamara is stranded behind enemy lines. Ejected from the service. |
3 |
20 |
Failed to qualify for Corporate (Citizen). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Switched to Marine (Marine Support) with previous rank. |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
24 |
Continued as Marine (Marine Support). |
4 |
25 |
Nearly killed. Fully recovered. |
5 |
25 |
Failed to qualify for Performer (Entertainer). |
5 |
25 |
Became a Drifter (Scavenger). |
5 |
29 |
Find valuable salvage. |
5 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
29 |
Continued as Drifter (Scavenger). |
6 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
33 |
Continued as Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Edith McNamara's Contacts or Allies betrays Edith McNamara, ending Edith McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Edith McNamara come into conflict with a splinter group Edith McNamara's own religion which maintains Edith McNamara's version is the wrong one. Gain 1 Rivals. |
9 |
38 |
Switched to Drifter (Wanderer). |
9 |
40 |
Edith McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
40 |
Returned to Believer (Holy Warrior). |
10 |
42 |
Edith McNamara is caught in the periphery of a scandal. |
10 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
44 |
Continued as Believer (Holy Warrior). |
11 |
46 |
Edith McNamara come into conflict with a splinter group Edith McNamara's own religion which maintains Edith McNamara's version is the wrong one. Gain 2 Rivals. |
12 |
46 |
Returned to Drifter (Wanderer). |
13 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
50 |
Retired at age 50. |
13 |
50 |
Continued as Drifter (Wanderer). |
13 |
52 |
Nearly killed. Owe 20,000 for medical bills. |
14 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
56 |
Edith McNamara retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
56 |
Continued as Believer (Missionary/Humanitarian). |
15 |
60 |
Edith McNamara retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
60 |
Forced to muster out. |
16 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
60 |
Retired. |
16 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |