Retired Crewman Eduardo Thompkins  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 66 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 3 (-1)111493
Receding hairline
 
Skills
Animals 0
Carouse 1
Drive (Hovercraft) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Investigate 0
Language (Galanglic (3rd Imperium)) 1
Leadership 0
Medic 3
Melee 0
Pilot 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Stealth 0
Steward 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Scholar Scientist 12
Scholar Physician 22
Scout Courier 02
Citizen Corporate 01
Merchant Merchant Marine Crewman03
 
Name Type Affinity Enmity Power Influence Species
Omer Hand Ally 2 0 2 3 Sydite (M/33)
Annetta McLean Ally 1 1 0 0 Dynchia, Imperium (F/47)
Relationship becomes more intense. Contact becomes an ally.
Derrick Williams Contact 3 2 0 1 Sydite (M/9)
Derrick Williams is a member of an organisation which holds a generally opposite view of the Traveller.
Ann Frazier Enemy 0 5 3 1 Traltar (F/39)
Nova Fleming Contact 0 1 0 5 Ayansh'i (F/19)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Find valuable salvage.
2 22 Continued as Drifter (Barbarian).
2 23 Find valuable salvage.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 29 Betrayed by a friend. One of Eduardo Thompkins's Contacts or Allies betrays Eduardo Thompkins, ending Eduardo Thompkins's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Became a Scholar (Scientist).
4 32 Win a prestigious prize for Eduardo Thompkins's work.
4 33 Promoted to Scholar (Scientist) rank 1.
5 33 Continued as Scholar (Scientist).
5 36 Work for an eccentric but brilliant mentor, who becomes an Ally.
6 37 Attempted to change assignments.
6 37 Switched to Scholar (Physician) with previous rank.
6 41 Win a prestigious prize for Eduardo Thompkins's work.
7 41 Continued as Scholar (Physician).
7 42 Make a breakthrough in Eduardo Thompkins's field.
7 45 Promoted to Scholar (Physician) rank 2.
8 45 Voluntarily left Physician
8 45 Became a Scout (Courier).
8 48 Eduardo Thompkins spend a great deal of time on the fringes of Charted Space.
8 48 Gain a contact in an alien race.
9 49 Attempted to change assignments.
9 49 Failed to qualify for Explorer (Scout).
9 49 Continued as Scout (Courier).
9 51 Eduardo Thompkins's ship is damaged, and Eduardo Thompkins have to hitch-hike Eduardo Thompkins's way back across the stars to the nearest scout base.
9 51 Gain 1 Contacts. Gain 1 Enemies.
10 51 Became a Citizen (Corporate).
10 53 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11 53 Became a Merchant (Merchant Marine) with the new title Crewman.
11 57 Make an unexpected connection outside Eduardo Thompkins's normal circles. Gain a Contact.
12 57 Continued as Merchant (Merchant Marine).
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Merchant (Merchant Marine).
13 64 Smuggle illegal items onto a planet.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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