Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A sudden war destroys Ekapeb Webara-Ta-waba's trade routes and contacts, forcing Ekapeb Webara-Ta-waba to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
A revolution, attack or other unusual event throws Ekapeb Webara-Ta-waba's life into chaos, forcing Ekapeb Webara-Ta-waba to leave the planet. |
4 |
27 |
Switched to Merchant (Broker). |
4 |
28 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Gained a contact. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Gain Enemy if Ekapeb Webara-Ta-waba don't already have one. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
Ekapeb Webara-Ta-waba refused an offer of inducements to betray Ekapeb Webara-Ta-waba's faith. Gain 3 enemies. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Mainstream Believer |
10 |
51 |
Returned to Citizen (Corporate). |
10 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
55 |
Promoted to Citizen (Corporate) rank 1. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Citizen (Corporate). |
11 |
56 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |