Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Drafted into Law Enforcement |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Elias Mitchell went above and beyond the call of duty. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |