Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Arrested |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
30 |
Hire a new lawyer. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Political upheaval strikes Elliot Spencer's homeworld, and Elliot Spencer is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Elliot Spencer is rewarded for Elliot Spencer's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
40 |
Failed to qualify for Free Trader (Merchant). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Elliot Spencer's Contacts or Allies betrays Elliot Spencer, ending Elliot Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Returned to Citizen (Colonist). |
9 |
50 |
A revolution, attack or other unusual event throws Elliot Spencer's life into chaos, forcing Elliot Spencer to leave the planet. |
10 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
52 |
War breaks out, triggering a mandatory draft. |
10 |
52 |
Dropped out of the merchant academy. |
11 |
52 |
Became a Marine (Ground Assault) with the new title Marine. |
11 |
53 |
A mission goes wrong; Elliot Spencer and several others are captured and mistreated by the enemy. Gain Elliot Spencer's jailer as an Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Spend time with an alien race. Gain a contact. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |