Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Elwin Lynch hold out until relief arrives. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Surrounded and outnumbered by the enemy, Elwin Lynch hold out until relief arrives. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
30 |
Became a Citizen (Worker). |
4 |
33 |
Elwin Lynch's business expands, Elwin Lynch's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
55 |
Survived a risky adventure but gained nothing. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Moved to a new world. |
11 |
59 |
Promoted to Drifter (Scavenger) rank 3. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
62 |
Elwin Lynch do not know what happened to Elwin Lynch. There is a gap in Elwin Lynch's memory. |
13 |
62 |
Failed to qualify for Merchant Academy. |
13 |
62 |
Continued as Drifter (Scavenger). |
13 |
65 |
Attempted a risky adventure and was injured. |
13 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
66 |
Forced to muster out. |