Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Opponents of Ezekiel Clements's belief system ambush Ezekiel Clements. |
1 |
20 |
Severely injured. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Scholar (Scientist). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |
4 |
28 |
Continued as Scholar (Scientist). |
4 |
30 |
Win a prestigious prize for Ezekiel Clements's work. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
35 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
40 |
Caught cheating in some fashion, advancing Ezekiel Clements's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
40 |
Gain an Enemy |
6 |
40 |
Promoted to Scholar (Scientist) rank 2. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
43 |
A disaster leaves several injured, and others blame Ezekiel Clements, forcing Ezekiel Clements to leave Ezekiel Clements's career. Gain a Rival. |
7 |
43 |
Injured. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Ezekiel Clements's Contacts or Allies betrays Ezekiel Clements, ending Ezekiel Clements's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
50 |
Amnesia. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Ezekiel Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Ezekiel Clements is chosen to represent Ezekiel Clements's faith in a vid show or other highly public forum. |
11 |
55 |
Forced to continue current assignment. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Ezekiel Clements come into conflict with a splinter group Ezekiel Clements's own religion which maintains Ezekiel Clements's version is the wrong one. Gain 2 Rivals. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Retired. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |