Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Abuse Fitzhugh Heard's position for profit. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Fitzhugh Heard foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Fitzhugh Heard is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Became a Scholar (Physician). |
5 |
34 |
Make a breakthrough in Fitzhugh Heard's field. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Win a prestigious prize for Fitzhugh Heard's work. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
42 |
A rival researcher blackens Fitzhugh Heard's name or steals Fitzhugh Heard's research. Gain a Rival. |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
46 |
Assigned to work on a secret project for a patron or organisation. |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
47 |
Continued as Scholar (Field Researcher). |
9 |
48 |
An expedition or voyage goes wrong, leaving Fitzhugh Heard stranded in the wilderness. |
10 |
48 |
Became a Scout (Courier). |
10 |
50 |
Fitzhugh Heard's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fitzhugh Heard fail to help. Gain an Enemy. |
10 |
50 |
Fitzhugh Heard have no idea what happened to Fitzhugh Heard – they found Fitzhugh Heard's ship drifting on the fringes of friendly space. |
11 |
52 |
Continued as Scout (Courier). |
11 |
54 |
Psychologically damaged by Fitzhugh Heard's time in the scouts. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |