Retired Scout Frank Neal  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 66 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1)111195
Obstinate
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 3
Mechanic 0
Medic 1
Pilot 0
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Scout Explorer Scout13
Believer Mainstream Believer Lay Person02
Drifter Barbarian 02
Believer Holy Warrior Hopeful02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ryan Sabilline Enemy 0 4 1 2 Dynchia (M/72)
Louie Graham Ally 2 0 1 1 Florian (F/37)
Raleigh Dods Ally 4 0 1 6 Sydite (M/81)
Raleigh Dods is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 24 Find valuable salvage.
2 26 Forced to muster out.
3 26 Failed to qualify for Free Trader (Merchant).
3 26 Submitted to the draft.
3 26 Became a Scout (Explorer).
3 29 Gained a contact.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 31 Frank Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frank Neal fail to help. Gain an Enemy.
4 31 Psychologically damaged by Frank Neal's time in the scouts.
5 34 Continued as Scout (Explorer).
5 35 Psychologically damaged by Frank Neal's time in the scouts.
6 35 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 37 Someone more charismatic but less devout than Frank Neal has become Frank Neal's superior.
7 39 Voluntarily left Mainstream Believer
7 39 Failed to qualify for Worker (Citizen).
7 39 Switched to Drifter (Barbarian).
7 42 Frank Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Returned to Believer (Mainstream Believer).
8 45 Frank Neal is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
8 46 Forced to muster out.
9 46 Failed to qualify for Colonist (Citizen).
9 46 Returned to Drifter (Barbarian).
9 50 Find valuable salvage.
9 50 Forced to muster out.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired at age 50.
10 50 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 51 Frank Neal faith is shaken.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Continued as Believer (Holy Warrior).
11 58 Opponents of Frank Neal's belief system ambush Frank Neal.
11 58 Nearly killed. Owe 20,000 for medical bills.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired.
12 62 Good fortune.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 10,000 for medical bills.
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