Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Frederick Ming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Frederick Ming come into conflict with a splinter group Frederick Ming's own religion which maintains Frederick Ming's version is the wrong one. Gain 2 Rivals. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Frederick Ming do not know what happened to Frederick Ming. There is a gap in Frederick Ming's memory. |
6 |
29 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Frederick Ming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
31 |
Switched to Drifter (Scavenger). |
7 |
34 |
Attempted a risky adventure and was injured. |
7 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
35 |
Continued as Drifter (Scavenger). |
8 |
36 |
Contact with Government. |
8 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
39 |
Continued as Drifter (Scavenger). |
9 |
42 |
Frederick Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Returned to Believer (Holy Warrior). |
10 |
44 |
Opponents of Frederick Ming's belief system ambush Frederick Ming. |
10 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
44 |
Retired. |
11 |
47 |
Birth or Death involving a family member or close friend. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Good fortune. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
60 |
A new romantic starts. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
Good fortune. |
16 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |