Retired Initiate Garfield Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 66 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 8 (0)111348
Lovely, Constant Hiccups
 
Skills
Animals (Handling) 1
Athletics 0
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Social Sciences/Belief) 3
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Marine Star Marine Marine01
Rogue Pirate Lackey01
Drifter Barbarian 02
Believer Holy Warrior Hopeful01
Believer Mainstream Believer Initiate14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Georgia Hennessy Contact 1 0 4 1 Luriani (F/49)
Dianne Jordan Enemy 0 2 1 2 Dynchia, Imperium (F/53)
Dianne Jordan has life-changing event that creates new responsibilities.
Dianne Jordan belongs to an unusual cultural or religious group.
Dianne Jordan’s relationships have begun to affect the character.
Philomena Roan Enemy 0 1 1 0 Tapazmal (F/66)
Lora McKenzie Rival 2 2 2 0 Dynchia, Imperium (F/57)
Relationship becomes more moderate.
Eleanore Pandy Rival 0 2 4 1 Vanejenese (F/26)
Eduardo Cumming Rival 0 2 1 5 Dynchia, Imperium (M/44)
Cornelius Patterson Ally 0 0 2 0 Ne Kraeda ren Kelva (M/19)
Veda Diaz Ally 2 0 1 1 Vlazhdumecta (F/77)
Edward Rose Ally 1 0 0 1 Kedepu (M/34)
Duncan Jackson Rival 1 0 3 5 Geonee (M/23)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Garfield Chapman learn something Garfield Chapman should not have – a corporate secret, a political scandal – which Garfield Chapman can profit from illegally.
1 20 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Marine (Star Marine) with the new title Marine.
3 24 A mission goes wrong and Garfield Chapman is stranded behind enemy lines. Ejected from the service.
4 24 Became a Rogue (Pirate) with the new title Lackey.
4 27 A police detective or rival criminal forces Garfield Chapman to flee and vows to hunt Garfield Chapman down. Gain an Enemy.
5 27 Became a Drifter (Barbarian).
5 31 Garfield Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Became a Believer (Holy Warrior) with the new title Hopeful.
6 35 Garfield Chapman come into conflict with a splinter group Garfield Chapman's own religion which maintains Garfield Chapman's version is the wrong one. Gain 1 Rivals.
7 35 Returned to Drifter (Barbarian).
7 36 Lightly injured, no permanent damage. Fully recovered.
8 36 Switched to Believer (Mainstream Believer) with the new title Lay Person.
8 39 Garfield Chapman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 40 Continued as Believer (Mainstream Believer).
9 41 Garfield Chapman is sent to a new community or parish to preach The Word among the poor.
10 44 Continued as Believer (Mainstream Believer).
10 47 Garfield Chapman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 48 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 48 Aging Crisis. Owe 50,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Believer (Mainstream Believer).
11 52 Garfield Chapman accepted an offer of inducements to betray Garfield Chapman's faith. Gain 280,000 in cash.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Retired.
12 55 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 60 Amnesia.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 63 A romantic relationship ends badly. Gain a Rival or Enemy.
15 64 Aging Crisis. Owe 50,000 for medical bills.
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