Retired Junior Project Worker Graham Davis  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 66 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)111666
Passive, Loyal to family, Tanned skin
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Deception 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer (Airship) 1
Flyer (Wing) 2
Gun Combat 0
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Navigation 0
Pilot 0
Profession (Worker/Biologicals) 1
Recon 0
Science (Physical Sciences/Physics) 1
Seafarer 0
Steward 1
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 15
Drifter Scavenger 23
Merchant Merchant Marine Crewman01
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Gwendolyn Duncan Ally 1 1 0 0 Dolphin, Imperium (F/22)
Relationship soured.
Gerald Mcdonalid Contact 2 1 1 0 Cafadan (M/25)
Ray Beley Rival 2 1 6 4 Libert (F/30)
Elsa Fitget Contact 2 2 2 3 Hanen (F/22)
Elsa Fitget gains in power.
Gertsuoukh Kuousgvoerszu Contact 2 1 2 1 Vargr, Imperium (F/91)
Bruce Holt Contact 0 1 1 1 Irhadre (M/70)
Avis May Enemy 0 2 1 1 Irhadre (F/36)
Rex Stanley Enemy 0 4 3 0 Irhadre (M/17)
Rex Stanley has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Made lifelong friends. Gain 1 Allies.
1 24 Failed as a colonist.
2 24 Became a Citizen (Worker).
2 27 Spent time maintaining and using heavy vehicles.
3 28 Continued as Citizen (Worker).
3 30 Graham Davis learn something Graham Davis should not have – a corporate secret, a political scandal – which Graham Davis can profit from illegally.
3 30 Gain a criminal contact.
4 32 Continued as Citizen (Worker).
4 33 Spent time maintaining and using heavy vehicles.
5 36 Continued as Citizen (Worker).
5 39 Graham Davis rise to a position of power in Graham Davis's colony or corporation.
5 40 Promoted to Citizen (Worker) rank 1.
6 40 Continued as Citizen (Worker).
6 41 Graham Davis learn something Graham Davis should not have – a corporate secret, a political scandal – which Graham Davis can profit from illegally.
6 44 Forced to muster out.
7 44 Became a Drifter (Scavenger).
7 48 Promoted to Drifter (Scavenger) rank 1.
8 48 Continued as Drifter (Scavenger).
8 52 Promoted to Drifter (Scavenger) rank 2.
9 52 Continued as Drifter (Scavenger).
9 55 Betrayed by a friend. One of Graham Davis's Contacts or Allies betrays Graham Davis, ending Graham Davis's career. That Contact or Ally becomes a Rival or Enemy.
10 55 Failed to qualify for Pirate (Rogue).
10 55 Submitted to the draft.
10 55 Became a Merchant (Merchant Marine) with the new title Crewman.
10 59 Bankrupted by a rival. Gain the other trader as a Rival.
11 59 Became a Scout (Surveyor).
11 60 Graham Davis's ship is damaged, and Graham Davis have to hitch-hike Graham Davis's way back across the stars to the nearest scout base.
11 60 Gain 3 Contacts. Gain 2 Enemies.
12 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Opponents of Graham Davis's belief system ambush Graham Davis.
12 64 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Retired at age 64.
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