Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A police detective or rival criminal forces Hans McRae to flee and vows to hunt Hans McRae down. Gain an Enemy. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
8 |
41 |
Became a Scout (Explorer). |
8 |
43 |
Hans McRae spend a great deal of time on the fringes of Charted Space. |
8 |
43 |
Gain a contact in an alien race. |
8 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
45 |
Continued as Scout (Explorer). |
9 |
47 |
Perform an exemplary service for the scouts. |
9 |
49 |
Promoted to Scout (Explorer) rank 2. |
10 |
49 |
Continued as Scout (Explorer). |
10 |
52 |
Hans McRae's ship is damaged, and Hans McRae have to hitch-hike Hans McRae's way back across the stars to the nearest scout base. |
10 |
52 |
Gain 5 Contacts. Gain 3 Enemies. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |