Retired Project Worker Hardy Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 66 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 5 (-1)1115A5
Unlucky, Sneaky, Fidgety
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 0
Medic 1
Melee 0
Persuade 1
Recon 0
Science (Social Sciences) 0
Seafarer (Sail) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie03
Citizen Colonist 11
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker14
Drifter Barbarian 03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Alec Donoughoe Enemy 0 3 2 1 Sylean (M/20)
Alec Donoughoe has had an unexpected run of good fortune lately.
Elliott Howlett Rival 1 2 0 1 Happrhani (M/33)
Faye Powell Rival 1 1 1 2 Ne Kraeda ren Kelva (F/17)
Dorsey Moore Rival 1 3 5 0 Sylean (M/12)
Jerome Clubb Ally 3 1 1 0 Sylean (M/65)
Relationship soured.
Webb Matthews Enemy 0 3 0 1 Sylean (M/15)
Webb Matthews has had an unexpected run of good fortune lately.
Webb Matthews is found or reported dead.
Rollie Lowe Ally 2 0 1 5 Ayansh'i (M/57)
Rollie Lowe gained influence with the character’s assistance.
Ethel Hernandez Ally 3 0 0 1 Swanfeh (M/97)
Ethel Hernandez is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Citizen (Colonist).
2 20 Spent time maintaining and using heavy vehicles.
2 23 Promoted to Citizen (Colonist) rank 1.
3 23 Voluntarily left Colonist
3 23 Returned to Agent (Law Enforcement).
3 25 Rewarded for a successful mission.
4 27 Continued as Agent (Law Enforcement).
4 29 Hard times caused by a lack of interstellar trade costs Hardy Hall's job.
5 29 Failed to qualify for Surveyor (Scout).
5 29 Became a Drifter (Scavenger).
5 32 Hardy Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 34 Hardy Hall come into conflict with a splinter group Hardy Hall's own religion which maintains Hardy Hall's version is the wrong one. Gain 3 Rivals.
7 34 Failed to qualify for Corporate (Citizen).
7 34 Switched to Drifter (Barbarian).
8 38 Continued as Drifter (Barbarian).
8 41 Survived a risky adventure but gained nothing.
9 42 Continued as Drifter (Barbarian).
9 44 Suffer from a life-threatening illness.
10 44 Returned to Believer (Missionary/Humanitarian).
10 48 Victim of a crime
10 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Believer (Missionary/Humanitarian).
11 49 Hardy Hall is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Continued as Believer (Missionary/Humanitarian).
12 56 Hardy Hall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Retired.
13 60 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 64 A new romantic starts. Gain an Ally.
15 64 Aging Crisis. Owe 50,000 for medical bills.
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