Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A good deal ensures Hermon May is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Hermon May out of business. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Returned to Rogue (Pirate). |
5 |
34 |
Hermon May spend months in the dangerous criminal underworld. |
5 |
36 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Continued as Rogue (Pirate). |
6 |
38 |
A job goes wrong, forcing Hermon May to flee off-planet. |
7 |
38 |
Became a Army (Army Support) with the new title Private. |
7 |
41 |
Assigned to a planet with a hostile or wild environment. |
7 |
42 |
Attempt at commissioned failed. |
7 |
42 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
8 |
42 |
Continued as Army (Army Support). |
8 |
46 |
Thrown into a brutal ground war |
8 |
46 |
Attempt at commissioned failed. |
8 |
46 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
9 |
46 |
Voluntarily left Army Support |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Hermon May's Contacts or Allies betrays Hermon May, ending Hermon May's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Scavenger |
10 |
50 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |