Retired Ensign Hollis Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 66 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 8 (0)111768
Truculent
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 0
Mechanic 1
Melee (Blade) 1
Persuade 0
Pilot (Spacecraft) 1
Science (Physical Sciences) 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Navy Line/Crew Ensign1 / 13
Agent Law Enforcement Rookie03
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Gloria Hopkins Rival 1 2 3 3 Vanejenese (F/25)
Rosalie Remmington Contact 1 6 2 3 Cassilldan (F/59)
Very bad falling out.
Alfred Fabble Contact 0 4 2 6 Cassilldan (M/56)
Very bad falling out.
Hailey Henry Enemy 0 3 1 0 Answerin (F/34)
Aimee Barnes Ally 3 0 1 4 Cassilldan (F/26)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 An investigation, tour, project or expedition goes wrong, stranding Hollis Moore far from home.
2 21 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Hollis Moore join a gambling circle on board.
2 25 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 25 Continued as Navy (Line/Crew).
3 28 Special assignment or duty on board ship.
3 29 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 29 Continued as Navy (Line/Crew).
4 33 Hollis Moore is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 33 Failed to qualify for Worker (Citizen).
5 33 Submitted to the draft.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Established a network of contacts. Gain 2 contacts.
6 37 Continued as Agent (Law Enforcement).
6 38 Advanced training in a specialist field.
7 41 Continued as Agent (Law Enforcement).
7 42 Lost eye or limb. Owe 2,500 for medical bills.
8 42 Failed to qualify for Merchant Academy.
8 42 Became a Drifter (Scavenger).
9 46 Voluntarily left Scavenger
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Birth or Death involving a family member or close friend.
10 50 Continued as Believer (Missionary/Humanitarian).
10 53 Hollis Moore aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 53 Switched to Drifter (Wanderer).
11 57 Lightly injured, no permanent damage. Fully recovered.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 59 Victim of a crime.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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