Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Iarla Zuukea's ship is damaged, and Iarla Zuukea have to hitch-hike Iarla Zuukea's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
23 |
One of Iarla Zuukea's pieces of art is stolen, and the investigation brings Iarla Zuukea into the criminal underworld. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Continued as Entertainer (Journalist). |
3 |
26 |
Works is especially well received and popular, making Iarla Zuukea a minor celebrity |
3 |
27 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
31 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
37 |
Win a prestigious prize. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 5. |
7 |
39 |
Voluntarily left Journalist |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Embroiled in legal trouble. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Embroiled in legal trouble. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |