Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Expose or are involved in a scandal of some sort. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
26 |
Ishmu Nir's work ends up coming home with Ishmu Nir, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
28 |
Encounter a Psionic institute. |
4 |
28 |
Tested for psionic powers |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Became a Psion (Adept). |
5 |
33 |
Encounter a Psionic institute. |
6 |
34 |
Continued as Psion (Adept). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
38 |
Continued as Psion (Adept). |
7 |
41 |
Spent time mastering mind and body. |
8 |
42 |
Continued as Psion (Adept). |
8 |
46 |
Achieve a new level of discipline in Ishmu Nir's powers/ |
8 |
46 |
Promoted to Psion (Adept) rank 2. |
9 |
46 |
Continued as Psion (Adept). |
9 |
50 |
Gain a contact outside of normal circles. |
10 |
50 |
Continued as Psion (Adept). |
10 |
51 |
Psionic strength increases. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Switched to Drifter (Scavenger). |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |