Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Jacob Grant is forced out because of censorship or controversy. What truth did Jacob Grant get too close to? |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Jacob Grant have been following false teachings! |
5 |
31 |
Switched to Entertainer (Artist). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
33 |
Vessel participates in a diplomatic mission. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
36 |
Voluntarily left Engineer/Gunner |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Jacob Grant aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Became a Drifter (Barbarian). |
8 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
40 |
Failed to qualify for Merchant Academy. |
9 |
40 |
Continued as Drifter (Barbarian). |
9 |
44 |
Attacked by enemies and injured. |
9 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Gain Enemy if Jacob Grant don't already have one. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Drifter (Barbarian). |
10 |
47 |
Attempted a risky adventure and was wildly successful. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |