Retired Scout Jefferson Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 66 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 7 (0)111527
Goofy, Comfortable, Pigeon-toed
 
Skills
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner 0
Investigate 0
Pilot (Small Craft) 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent11
Scout Courier Scout13
Drifter Scavenger 02
Navy Line/Crew Crewman01
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Dylan Nelson Contact 3 2 1 0 Murrissi (M/22)
Kurt Peaton Enemy 0 3 1 1 Murrissi (M/38)
Kurt Peaton is in prison or otherwise trapped somewhere.
Jackie Perry Contact 1 2 3 1 Murrissi (F/31)
Zella Clark Contact 2 1 1 1 Murrissi (F/35)
Cecilia Cropper Contact 1 2 5 1 Cassilldan (F/19)
Douglas Wells Contact 1 1 4 1 Murrissi (M/11)
Al Simmmons Contact 2 1 1 0 Lancian (M/16)
Lydia Morris Enemy 0 3 0 2 Murrissi (F/22)
Lenard Crawford Enemy 0 5 1 1 Murrissi (M/47)
Khituiwyes Tri'ourl Rival 1 1 1 0 Aslan (M/39)
June Ford Rival 1 2 5 4 Murrissi (F/14)
Kaseb Rival 1 2 4 0 Bwap (F/22)
Lorene Ford Ally 3 0 0 1 Tezcat (F/80)
Preston Moynihan Contact 2 1 5 1 Florian (M/66)
Trudie Dickman Contact 1 1 2 3 Vlazhdumecta (F/66)
Treva Gay Ally 2 0 0 2 Luriani (F/34)
Treva Gay is found or reported dead.
Lucian Smith Ally 3 0 3 3 Murrissi (M/29)
Relationship altered.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Established a network of contacts. Gain 1 contacts.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Voluntarily left Corporate Agent
2 22 Became a Scout (Courier).
2 23 Serve as the courier for an important message from the Imperium.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 28 Jefferson Teague's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jefferson Teague fail to help. Gain an Enemy.
3 28 Jefferson Teague's ship is damaged, and Jefferson Teague have to hitch-hike Jefferson Teague's way back across the stars to the nearest scout base.
3 28 Gain 5 Contacts. Gain 2 Enemies.
4 30 Continued as Scout (Courier).
4 31 Jefferson Teague's ship is ambushed by enemy vessels. Jefferson Teague successfully ran to the jump point.
4 34 Forced to muster out.
5 34 Became a Drifter (Scavenger).
5 38 Jefferson Teague do not know what happened to Jefferson Teague. There is a gap in Jefferson Teague's memory.
6 38 Failed to qualify for Journalist (Entertainer).
6 38 Continued as Drifter (Scavenger).
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 40 Failed to qualify for Artist (Entertainer).
7 40 Submitted to the draft.
7 40 Became a Navy (Line/Crew) with the new title Crewman.
7 41 During a battle, defeat or victory depends on Jefferson Teague's actions. Jefferson Teague actions lead to an honorabe discharge.
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 42 Jefferson Teague come into conflict with a splinter group Jefferson Teague's own religion which maintains Jefferson Teague's version is the wrong one. Gain 1 Rivals.
9 42 Aging Crisis. Owe 10,000 for medical bills.
9 42 Retired at age 42.
9 42 Retired.
9 43 A new romantic starts. Gain an Ally.
10 46 Aging Crisis. Owe 40,000 for medical bills.
10 47 Gained a contact.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 54 Gained a contact.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 57 A new romantic starts. Gain an Ally.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 61 A romantic relationship ends badly. Gain a Rival or Enemy.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 50,000 for medical bills.
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