Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Jefferson Teague's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jefferson Teague fail to help. Gain an Enemy. |
3 |
28 |
Jefferson Teague's ship is damaged, and Jefferson Teague have to hitch-hike Jefferson Teague's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Jefferson Teague's ship is ambushed by enemy vessels. Jefferson Teague successfully ran to the jump point. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Jefferson Teague do not know what happened to Jefferson Teague. There is a gap in Jefferson Teague's memory. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
During a battle, defeat or victory depends on Jefferson Teague's actions. Jefferson Teague actions lead to an honorabe discharge. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Jefferson Teague come into conflict with a splinter group Jefferson Teague's own religion which maintains Jefferson Teague's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |