Retired Experienced Trader Jeremiah Ornery  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kargol 66 M 1 (-2) 5 (-1) 1 (-2) 9 (1) 7 (0) 9 (1)4 (-1)151979
Bored, Inflexible, Careless
 
Skills
Athletics 0
Awareness 1
Broker 1
Deception 0
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 3
Recon 1
Science (Social Sciences/Sophontology) 1
Stealth 0
Steward 1
Streetwise 0
Survival 0
Tactics (Military) 1
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Pirate Corporal23
Drifter Barbarian 01
Psion Adept Initiate12
Merchant Free Trader Experienced Trader46
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 20 Involved in the planning of an impressive heist.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Continued as Rogue (Pirate).
2 23 A crime lord considers Jeremiah Ornery his protégé.
2 26 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
3 26 Continued as Rogue (Pirate).
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 28 Failed to qualify for Ground Assault (Marine).
4 28 Became a Drifter (Barbarian).
4 32 Encounter a Psionic institute.
4 32 Tested for psionic powers
5 32 Became a Psion (Adept).
5 36 Psionic abilities make Jeremiah Ornery uncomfortable to be around. One contact or ally becomes a rival.
5 36 Promoted to Psion (Adept) rank 1 with the new title Initiate.
6 36 Continued as Psion (Adept).
6 38 Attempt to use powers for personal gain, but it backfires.
7 40 Voluntarily left Adept
7 40 Became a Merchant (Free Trader).
7 41 Embroiled in legal trouble.
8 44 Continued as Merchant (Free Trader).
8 46 Embroiled in legal trouble.
9 48 Continued as Merchant (Free Trader).
9 49 Embroiled in legal trouble.
9 52 Promoted to Merchant (Free Trader) rank 1.
10 52 Continued as Merchant (Free Trader).
10 53 Amnesia.
10 56 Forced to continue current assignment.
10 56 Promoted to Merchant (Free Trader) rank 2.
11 56 Continued as Merchant (Free Trader).
11 58 Imperial trade restrictions force Jeremiah Ornery out of business.
11 60 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Free Trader).
12 62 Risk Jeremiah Ornery's fortune on a possibility lucrative deal and win.
12 64 Promoted to Merchant (Free Trader) rank 4.
12 64 Forced to muster out.
13 64 Aging Crisis. Owe 10,000 for medical bills.
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