Retired Famous Artist Jeremy Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 66 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 9 (1)111859
Delighted, Reclusive
 
Skills
Art (Creative/Exotic Media) 1
Art (Presentation/Holography) 1
Art (Performing/Performer) 1
Art (Creative/Visual Media) 1
Astrogation 0
Carouse 1
Deception 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Persuade 2
Profession (Sports) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist Famous Artist56
Drifter Wanderer 02
Scout Surveyor 02
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Lucia Martin Ally 4 0 0 6 Hanen (F/33)
Lucia Martin has negatively life-changing event.
Vallie Graham Ally 3 0 2 3 Tapazmal (F/75)
Alpha Fitzgerald Contact 0 1 2 1 Vlazhdumecta (F/32)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 Gain a patron in the arts. Gain an Ally
2 26 Promoted to Entertainer (Artist) rank 2.
3 26 Continued as Entertainer (Artist).
3 29 One of Jeremy Gray's pieces of art is stolen, and the investigation brings Jeremy Gray into the criminal underworld.
4 30 Continued as Entertainer (Artist).
4 31 Join homeworld’s celebrity circles
4 31 Gain a contact
4 34 Promoted to Entertainer (Artist) rank 3.
5 34 Continued as Entertainer (Artist).
5 35 Works is especially well received and popular, making Jeremy Gray a minor celebrity
5 38 Promoted to Entertainer (Artist) rank 4.
6 38 Continued as Entertainer (Artist).
6 40 Refused to criticise a questionable political leader on Jeremy Gray's homeworld.
6 42 Promoted to Entertainer (Artist) rank 5 with the new title Famous Artist.
6 42 Forced to muster out.
7 42 Failed to qualify for Corporate (Citizen).
7 42 Became a Drifter (Wanderer).
7 45 Jeremy Gray do not know what happened to Jeremy Gray. There is a gap in Jeremy Gray's memory.
8 45 Became a Scout (Surveyor).
8 47 Jeremy Gray's ship is ambushed by enemy vessels. Jeremy Gray successfully ran to the jump point.
9 49 Continued as Scout (Surveyor).
9 51 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
10 51 Failed to qualify for Merchant Academy.
10 51 Returned to Drifter (Wanderer).
10 55 Betrayed by a friend. One of Jeremy Gray's Contacts or Allies betrays Jeremy Gray, ending Jeremy Gray's career. That Contact or Ally becomes a Rival or Enemy.
11 55 Failed to qualify for Intelligence (Agent).
11 55 Switched to Drifter (Scavenger).
11 58 Severely injured. Fully recovered. Owe 20,000 for medical bills.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Someone more charismatic but less devout than Jeremy Gray has become Jeremy Gray's superior.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Believer (Missionary/Humanitarian).
13 66 Birth or Death involving a family member or close friend.
14 66 Aging Crisis. Owe 30,000 for medical bills.
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