Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Refused to criticise a questionable political leader on Jesus Hopkins's homeworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Jesus Hopkins is forced out because of censorship or controversy. What truth did Jesus Hopkins get too close to? |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Jesus Hopkins join a gambling circle on board. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
38 |
Jesus Hopkins's ship is damaged, and Jesus Hopkins have to hitch-hike Jesus Hopkins's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 2 Contacts. Gain 2 Enemies. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Jesus Hopkins come into conflict with a splinter group Jesus Hopkins's own religion which maintains Jesus Hopkins's version is the wrong one. Gain 3 Rivals. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
41 |
Risk Jesus Hopkins's fortune on a possibility lucrative deal and win. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
46 |
A series of bad deals and decisions force Jesus Hopkins into bankruptcy. Jesus Hopkins salvages what Jesus Hopkins can. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
50 |
Someone more charismatic but less devout than Jesus Hopkins has become Jesus Hopkins's superior. |
10 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Jesus Hopkins come into conflict with a splinter group Jesus Hopkins's own religion which maintains Jesus Hopkins's version is the wrong one. Gain 1 Rivals. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |