Retired Experienced Broker Jewel Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 66 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 9 (1) 7 (0)111C97
Pockmarks
 
Skills
Admin 0
Animals (Handling) 1
Art (Presentation) 0
Astrogation 0
Broker 1
Deception 2
Diplomat 1
Electronics (Computers) 1
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Pilot (Capital Ships) 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Sports/Team Ball Sports) 1
Seafarer (Submarine) 1
Stealth 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout13
Agent Law Enforcement Rookie01
Citizen Corporate 12
Drifter Scavenger 01
Merchant Broker Experienced Broker35
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Finley Rouse Rival 1 2 3 5 Trexen (M/15)
Finley Rouse gained power at the expense of a third party who now blames the character.
June Walsham Enemy 0 3 2 1 Tapazmal (F/61)
Lenora Candy Contact 3 0 1 5 Humaniti (F/59)
Janette McLachlan Rival 1 1 5 3 Tapazmal (F/34)
Sarah Pierce Enemy 0 4 1 1 Sylean (F/22)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Spend several years jumping from world to world in Jewel Gilbert's scout ship.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Jewel Gilbert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 26 Continued as Scout (Explorer).
3 28 Jewel Gilbert have no idea what happened to Jewel Gilbert – they found Jewel Gilbert's ship drifting on the fringes of friendly space.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Refused a deal with criminal or other figure under investigation. Gain an Enemy
5 32 Became a Citizen (Corporate).
5 34 Jewel Gilbert learn something Jewel Gilbert should not have – a corporate secret, a political scandal – which Jewel Gilbert can profit from illegally.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 38 Scarred. Fully recovered.
7 38 Became a Drifter (Scavenger).
7 40 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 40 Became a Merchant (Broker).
9 44 Continued as Merchant (Broker).
9 46 Make an unexpected connection outside Jewel Gilbert's normal circles. Gain a Contact.
9 48 Promoted to Merchant (Broker) rank 1.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Merchant (Broker).
10 49 Given advanced training in a specialist field
10 52 Promoted to Merchant (Broker) rank 2.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Continued as Merchant (Broker).
11 55 A good deal ensures Jewel Gilbert is living the high life for a few years.
11 56 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Merchant (Broker).
12 57 Given advanced training in a specialist field
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 61 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 64 Aging Crisis. Owe 50,000 for medical bills.
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