Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Jewell Chambers far from home. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
26 |
A sudden war destroys Jewell Chambers's trade routes and contacts, forcing Jewell Chambers to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
29 |
Jewell Chambers make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
30 |
Continued as Noble (Dilettante). |
5 |
33 |
Inherit a gift from a rich relative. |
5 |
34 |
Promoted to Noble (Dilettante) rank 1. |
6 |
34 |
Voluntarily left Dilettante |
6 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
37 |
A job goes wrong, forcing Jewell Chambers to flee off-planet. |
6 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
38 |
Voluntarily left Pirate |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Explorer). |
7 |
39 |
Jewell Chambers's ship is damaged, and Jewell Chambers have to hitch-hike Jewell Chambers's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 4 Contacts. Gain 2 Enemies. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Jewell Chambers is sent to a new community or parish to preach The Word among the poor. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
43 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Jewell Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Became a Drifter (Scavenger). |
10 |
48 |
Offered job by a patron. Now owe him a favor. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Returned to Merchant (Broker). |
11 |
54 |
Risk Jewell Chambers's fortune on a possibility lucrative deal and win. |
11 |
54 |
Promoted to Merchant (Broker) rank 2. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Voluntarily left Broker |
12 |
54 |
Retired. |
12 |
56 |
Victim of a crime. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |