Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Jim Sim's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Imperial trade restrictions force Jim Sim out of business. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Thief). |
7 |
45 |
A crime lord considers Jim Sim his protégé. |
7 |
46 |
Promoted to Rogue (Thief) rank 1. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
50 |
Betrayed by a friend. One of Jim Sim's Contacts or Allies betrays Jim Sim, ending Jim Sim's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Jim Sim have been following false teachings! |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
55 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Jim Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |