Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Jimmy Sutton Jimmy Sutton's job. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Jimmy Sutton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
During a battle, defeat or victory depends on Jimmy Sutton's actions. Jimmy Sutton actions lead to an honorabe discharge. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
36 |
Continued as Entertainer (Journalist). |
6 |
37 |
Criticised a questionable political leader on Jimmy Sutton's homeworld, causing his downfall. Gain an Enemy |
6 |
37 |
Jimmy Sutton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
40 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
40 |
Voluntarily left Journalist |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
44 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Opponents of Jimmy Sutton's belief system ambush Jimmy Sutton. |
10 |
53 |
Scarred. Owe 5,000 for medical bills. |
11 |
53 |
Switched to Drifter (Scavenger). |
11 |
56 |
Find valuable salvage. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Scavenger). |
12 |
61 |
Suffer from a life-threatening illness. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |