Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Commanding officer takes an interest in Johnson Owens's career. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
During a battle, defeat or victory depends on Johnson Owens's actions. Johnson Owens actions lead to an honorabe discharge. |
5 |
33 |
Became a Scout (Courier). |
5 |
35 |
When dealing with an alien race, Johnson Owens botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Psychologically damaged by Johnson Owens's time in the scouts. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scout (Explorer) with previous rank. |
6 |
41 |
Johnson Owens's ship is damaged, and Johnson Owens have to hitch-hike Johnson Owens's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
41 |
Failed to qualify for Journalist (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Good fortune |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Moved to a new world. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
A sudden war destroys Johnson Owens's trade routes and contacts, forcing Johnson Owens to flee that region of space. |
9 |
53 |
Gain rebels as Enemy |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
Johnson Owens is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Continued as Believer (Mainstream Believer). |
11 |
60 |
Johnson Owens is sent to a new community or parish to preach The Word among the poor. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Voluntarily left Mainstream Believer |
12 |
61 |
Retired. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |