Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Kyle Knight is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Kyle Knight's Contacts or Allies betrays Kyle Knight, ending Kyle Knight's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
Imperial trade restrictions force Kyle Knight out of business. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attempted a risky adventure and was sent to prison. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Prisoner (Inmate). |
9 |
49 |
Assigned to difficult or backbreaking labour. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
54 |
Persecuted by a prison gang. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Returned to Prisoner (Inmate). |
11 |
59 |
A guard takes a dislike to Kyle Knight. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Prisoner (Inmate). |
12 |
63 |
Parole hearing. |
12 |
63 |
Promoted to Prisoner (Inmate) rank 1. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |