Retired Petty Officer, 3rd class Leo Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 66 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)111645
Self-indulgent, Constantly grinds teeth
 
Skills
Art (Creative) 0
Athletics (Endurance) 1
Carouse 1
Deception 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 2
Pilot 0
Recon 0
Science (Social Sciences) 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Merchant Broker 01
Entertainer Performer 01
Drifter Wanderer 02
Navy Engineer/Gunner Petty Officer, 3rd class24
Believer Missionary/Humanitarian Project Worker13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Grady Fabble Enemy 0 4 0 1 Luriani (M/53)
Grady Fabble is diminished in both power and influence.
Christie Nichols Enemy 0 4 4 4 Halka (F/72)
Emelia Baker Enemy 0 3 0 0 Humaniti (F/91)
Madeline Corney Rival 0 4 0 1 Luriani (F/56)
Relationship becomes more moderate. Enemy becomes a rival.
Alf Ede Rival 0 1 4 2 Sydite (M/64)
Alf Ede loses some of their power base.
Alf Ede is actually an organisation such as a political movement or modest sized business.
Hazel Bowditch Ally 4 0 2 2 Happrhani (F/64)
Hazel Bowditch gains in influence.
Adah Richardson Contact 2 1 0 6 Luriani (F/44)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 A police detective or rival criminal forces Leo Mathew to flee and vows to hunt Leo Mathew down. Gain an Enemy.
2 20 Became a Merchant (Broker).
2 24 Leo Mathew's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 24 Became a Entertainer (Performer).
3 28 Criticised a questionable political leader on Leo Mathew's homeworld, causing his downfall. Gain an Enemy
3 28 Public opinion turns on Leo Mathew.
4 28 Voluntarily left Performer
4 28 Failed to qualify for Scientist (Scholar).
4 28 Became a Drifter (Wanderer).
4 32 Leo Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Failed to qualify for Free Trader (Merchant).
5 32 Submitted to the draft.
5 32 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 36 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 36 Attempt at commissioned failed.
5 36 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 36 Continued as Navy (Engineer/Gunner).
6 40 Leo Mathew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 40 Forced to continue current assignment
6 40 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
7 40 Continued as Navy (Engineer/Gunner).
7 41 A romantic relationship ends badly. Gain a Rival or Enemy.
8 44 Continued as Navy (Engineer/Gunner).
8 46 Severely injured. Fully recovered. Owe 5,000 for medical bills.
9 46 Returned to Drifter (Wanderer).
9 49 Leo Mathew do not know what happened to Leo Mathew. There is a gap in Leo Mathew's memory.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Leo Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Believer (Missionary/Humanitarian).
11 56 Leo Mathew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Leo Mathew is chosen to represent Leo Mathew's faith in a vid show or other highly public forum.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Voluntarily left Missionary/Humanitarian
13 61 Retired.
13 65 Gained a contact.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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