Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Malcolm Shackley's normal circles. Gain a Contact. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Moved to a new world. |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
35 |
A mission goes wrong and Malcolm Shackley is stranded behind enemy lines. Ejected from the service. |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
38 |
Drafted into Flight |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Became a Navy (Flight) with the new title Crewman. |
7 |
42 |
Lost eye or limb. Fully recovered. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
44 |
Malcolm Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Malcolm Shackley have been following false teachings! |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
52 |
Malcolm Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |