Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Margaret Mitchell's life into chaos, forcing Margaret Mitchell to leave the planet. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
A series of bad deals and decisions force Margaret Mitchell into bankruptcy. Margaret Mitchell salvages what Margaret Mitchell can. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
25 |
Continued as Agent (Intelligence). |
4 |
26 |
Margaret Mitchell's work ends up coming home with Margaret Mitchell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
26 |
Failed to qualify for Surveyor (Scout). |
5 |
26 |
Became a Drifter (Wanderer). |
5 |
28 |
Gained a contact. |
5 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
33 |
Suffer from a life-threatening illness. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
39 |
Margaret Mitchell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Margaret Mitchell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Margaret Mitchell come into conflict with a splinter group Margaret Mitchell's own religion which maintains Margaret Mitchell's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |