Retired Team Leader Maxie Sullivan  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 66 M 2 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 5 (-1)211985
Hot Headed
 
Skills
Astrogation 1
Broker 0
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 0
Medic 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Colonist/Farming) 1
Science (Physical Sciences/Chemistry) 1
Science (Space Sciences/Cosmology) 1
Science (Life Sciences/Xenology) 1
Steward 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Agent Corporate Agent 02
Drifter Scavenger 01
Drifter Wanderer 12
Scholar Field Researcher 12
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Vella Rogers Enemy 0 4 1 1 Kedepu (F/48)
Dennis Sims Rival 2 2 0 0 Tapazmal (M/29)
Dennis Sims is diminished in both power and influence.
Rosa Alvarez Rival 1 2 1 0 Darmine (F/66)
Newt Brownhill Rival 1 3 2 0 Darmine (M/10)
Newt Brownhill’s relationships have begun to affect the character.
Cindy Holt Rival 1 2 2 0 Iltharan (F/35)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 A good deal ensures Maxie Sullivan is living the high life for a few years.
2 22 Continued as Merchant (Free Trader).
2 25 A good deal ensures Maxie Sullivan is living the high life for a few years.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 30 A good deal ensures Maxie Sullivan is living the high life for a few years.
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 34 Forced to muster out.
5 34 Became a Agent (Corporate Agent).
5 38 Gained a contact.
6 38 Continued as Agent (Corporate Agent).
6 39 Refused a deal with criminal or other figure under investigation. Gain an Enemy
7 39 Failed to qualify for Merchant Marine (Merchant).
7 39 Became a Drifter (Scavenger).
7 41 Lost eye or limb. Owe 5,000 for medical bills.
8 41 Failed to qualify for Worker (Citizen).
8 41 Switched to Drifter (Wanderer).
8 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 45 Promoted to Drifter (Wanderer) rank 1.
9 45 Continued as Drifter (Wanderer).
9 49 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
10 49 Became a Scholar (Field Researcher).
10 51 Advanced training in a specialist field.
10 53 Promoted to Scholar (Field Researcher) rank 1.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Scholar (Field Researcher).
11 56 A disaster leaves several injured, and others blame Maxie Sullivan, forcing Maxie Sullivan to leave Maxie Sullivan's career. Gain a Rival.
11 56 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 57 Maxie Sullivan is sent to a new community or parish to preach The Word among the poor.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 64 Aging Crisis. Owe 20,000 for medical bills.
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