Retired Project Worker Melville Griffiths  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 66 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 9 (1)111869
Sharp-Tongued, Visible scars on hands, Gruesome
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Deception 0
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Language 0
Melee (Unarmed) 2
Persuade 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 12
Prisoner Fixer 11
Prisoner Inmate 21
Drifter Wanderer 11
Drifter Scavenger 15
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Daniel Alardice Enemy 0 3 2 2 Suerrat (M/33)
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 Melville Griffiths spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 25 Arrested and charged.
2 25 Failed to defend self. Gain an Enemy and go to prison.
2 26 Forced to muster out.
3 26 Became a Prisoner (Fixer).
3 29 Joined a prison gang
3 30 Promoted to Prisoner (Fixer) rank 1.
4 30 Switched to Prisoner (Inmate) with previous rank.
4 32 Assigned to difficult or backbreaking labour.
4 34 Promoted to Prisoner (Inmate) rank 2.
4 34 Paroled from prison.
5 34 Became a Drifter (Wanderer).
5 37 Offered job by a patron. Now owe him a favor.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Failed to qualify for Line/Crew (Navy).
6 38 Switched to Drifter (Scavenger).
6 39 Melville Griffiths do not know what happened to Melville Griffiths. There is a gap in Melville Griffiths's memory.
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Continued as Drifter (Scavenger).
7 40 Melville Griffiths do not know what happened to Melville Griffiths. There is a gap in Melville Griffiths's memory.
8 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Opponents of Melville Griffiths's belief system ambush Melville Griffiths.
8 43 Nearly killed. Owe 35,000 for medical bills.
9 43 Failed to qualify for Merchant Academy.
9 43 Returned to Drifter (Scavenger).
10 47 Continued as Drifter (Scavenger).
10 50 Attacked by enemies that Melville Griffiths easily defeat.
10 50 Gain Enemy if Melville Griffiths don't already have one.
10 51 Promoted to Drifter (Scavenger) rank 1.
11 51 Continued as Drifter (Scavenger).
11 52 Melville Griffiths run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 52 Returned to Believer (Missionary/Humanitarian).
12 53 Melville Griffiths accepted an offer of inducements to betray Melville Griffiths's faith. Gain 520,000 in cash.
12 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 56 Retired at age 56.
13 56 Retired.
13 59 Moved to a new world.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 63 Good fortune.
15 64 Aging Crisis. Owe 50,000 for medical bills.
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