Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Merl McMillan's job. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
30 |
A prank goes horribly wrong. Gain a Rival. |
4 |
32 |
Graduated with honors. |
5 |
32 |
Became a Merchant (Merchant Marine). |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Merl McMillan's business or ship thrives. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A good deal ensures Merl McMillan is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Make an unexpected connection outside Merl McMillan's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 7. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Merl McMillan's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 8. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Embroiled in legal trouble. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 9. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |