Retired Corporal Merle Weston  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 66 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)111587
Imaginative, Worthless
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics 0
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 0
Pilot (Capital Ships) 1
Recon 1
Stealth 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Corporal24
Drifter Barbarian 01
Citizen Colonist 12
Scout Explorer 02
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Emerson Ray Contact 1 1 1 2 Solomani, Imperium (M/50)
Emerson Ray gains in influence.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 On the front lines of a planetary assault and occupation.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Marine Support).
2 23 On the front lines of a planetary assault and occupation.
2 26 Promoted to Marine (Marine Support) rank 2 with the new title Corporal.
3 26 Continued as Marine (Marine Support).
3 30 Commanding officer takes an interest in Merle Weston's career.
4 30 Continued as Marine (Marine Support).
4 34 Lightly injured, no permanent damage. Fully recovered.
5 34 Failed to qualify for Courier (Scout).
5 34 Became a Drifter (Barbarian).
5 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 37 Became a Citizen (Colonist).
6 39 Merle Weston gain experience in a technical field as a computer operator or surveyor.
6 41 Promoted to Citizen (Colonist) rank 1.
7 41 Continued as Citizen (Colonist).
7 45 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 45 Became a Scout (Explorer).
8 46 Spend several years jumping from world to world in Merle Weston's scout ship.
9 49 Attempted to change assignments.
9 49 Failed to qualify for Surveyor (Scout).
9 49 Continued as Scout (Explorer).
9 53 Psychologically damaged by Merle Weston's time in the scouts.
10 53 Switched to Drifter (Scavenger).
10 54 Merle Weston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 57 Gained a contact.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 59 Moved to a new world.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 66 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 30,000 for medical bills.
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