Retired Scout Mervin Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 66 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 7 (0)111597
Quiet
 
Skills
Admin 0
Art (Performing) 0
Astrogation 0
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Explosives 1
Gun Combat 0
Mechanic 1
Pilot (Spacecraft) 1
Science (Physical Sciences/Chemistry) 1
Science (Life Sciences/Genetics) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout15
Believer Missionary/Humanitarian Junior Project Worker03
Scout Courier Scout11
Scout Explorer Scout11
Citizen Corporate 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Minerva Hogan Contact 2 1 3 0 Humaniti (F/41)
Rudolph Scott Contact 1 0 1 3 Vlazhdumecta (M/58)
Rudolph Scott is in desperate trouble and could use the character’s help.
Anton Baldry Contact 1 2 2 0 Vlazhdumecta (M/30)
Graham Henry Enemy 0 4 0 5 Vlazhdumecta (M/13)
Relationship becomes more intense.
Vicki Matthews Enemy 0 2 1 0 Vlazhdumecta (F/43)
Zetta Askew Enemy 0 2 0 3 Kargol (F/55)
Joe Fitzgerald Rival 1 1 1 1 Vlazhdumecta (M/51)
Edith Olaughlin Enemy 0 6 1 3 Darrian, Imperium (F/18)
Very bad falling out.
Betty Connor Rival 0 2 5 3 Vlazhdumecta (F/45)
Emory Lee Ally 2 0 1 0 Solomani, Imperium (M/22)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Spend several years jumping from world to world in Mervin Fawns's scout ship.
2 22 Continued as Scout (Surveyor).
2 25 When dealing with an alien race, Mervin Fawns botch an opportunity to gather extra intelligence about them.
2 25 Mervin Fawns's ship is damaged, and Mervin Fawns have to hitch-hike Mervin Fawns's way back across the stars to the nearest scout base.
2 25 Gain 3 Contacts. Gain 3 Enemies.
2 26 Forced to continue current assignment.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 29 Mervin Fawns spend a great deal of time on the fringes of Charted Space.
3 29 Psychologically damaged by Mervin Fawns's time in the scouts.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Explorer (Scout).
4 30 Continued as Scout (Surveyor).
4 31 Perform an exemplary service for the scouts.
5 34 Continued as Scout (Surveyor).
5 36 Mervin Fawns inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 39 Someone more charismatic but less devout than Mervin Fawns has become Mervin Fawns's superior.
7 40 Continued as Believer (Missionary/Humanitarian).
7 42 Mervin Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 42 Switched to Scout (Courier) with the new title Scout and previous rank.
8 44 Spend several years jumping from world to world in Mervin Fawns's scout ship.
9 46 Attempted to change assignments.
9 46 Switched to Scout (Explorer) with previous rank.
9 48 Mervin Fawns inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 48 Returned to Believer (Missionary/Humanitarian).
10 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 52 Voluntarily left Missionary/Humanitarian
11 52 Became a Citizen (Corporate).
11 53 A revolution, attack or other unusual event throws Mervin Fawns's life into chaos, forcing Mervin Fawns to leave the planet.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Retired at age 53.
12 53 Retired.
12 54 A romantic relationship ends badly. Gain a Rival or Enemy.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 61 Moved to a new world.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 64 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 65 Aging Crisis. Owe 40,000 for medical bills.
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