Retired Craftsman Noble Mcabe  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 66 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 6 (0)111A66
Impractical
 
Skills
Admin 1
Deception 1
Diplomat 2
Drive (Hovercraft) 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer 0
Flyer (Rotor) 1
Gambler 1
Jack-of-All-Trades 3
Leadership 1
Mechanic 1
Persuade 0
Profession (Colonist/Ranching) 1
Recon 1
Science (Life Sciences) 0
Stealth 1
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman45
Merchant Free Trader 01
Drifter Wanderer 13
Believer Missionary/Humanitarian Team Leader24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Ricardo Lynch Enemy 0 6 1 6 Sydite (M/22)
Betty Fowler Rival 5 0 0 4 Sydite (F/65)
reconciliation.
Madaline Lowe Ally 4 0 2 2 Hanen (F/68)
reconciliation.
Roberto McRae Ally 2 0 1 1 Sydite (M/22)
Nanie Bent Rival 0 1 1 3 Sydite (F/36)
Nanie Bent belongs to an uncommon alien species.
Freddie Watson Rival 1 1 2 3 Zhodani, Imperium (F/35)
Ines Thompson Rival 2 0 6 3 Sydite (F/21)
Ines Thompson belongs to an uncommon alien species.
Josie Craig Rival 1 2 0 0 Sydite (F/44)
Chauncey Medina Ally 1 0 0 3 Sydite (M/52)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 25 Noble Mcabe learn something Noble Mcabe should not have – a corporate secret, a political scandal – which Noble Mcabe can profit from illegally.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 29 Noble Mcabe is rewarded for Noble Mcabe's diligence or cunning.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Continued as Citizen (Worker).
4 32 Noble Mcabe's business expands, Noble Mcabe's corporation grows, or the colony thrives.
4 34 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
5 34 Continued as Citizen (Worker).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Became a Merchant (Free Trader).
6 37 Bankrupted by a rival. Gain the other trader as a Rival.
7 37 Became a Drifter (Wanderer).
7 39 Attacked by enemies and injured.
7 39 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 39 Gain Enemy if Noble Mcabe don't already have one.
8 41 Continued as Drifter (Wanderer).
8 44 Find valuable salvage.
8 45 Promoted to Drifter (Wanderer) rank 1.
9 45 Continued as Drifter (Wanderer).
9 47 Scarred. Fully recovered. Owe 2,500 for medical bills.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Noble Mcabe is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 55 Noble Mcabe retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 59 Noble Mcabe secretly provide religious rites for a dying leader or noble, although they do not share Noble Mcabe's faith. Gain an Ally in the family and a Rival who disagrees with Noble Mcabe's choice.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 61 Noble Mcabe come into conflict with a splinter group Noble Mcabe's own religion which maintains Noble Mcabe's version is the wrong one. Gain 3 Rivals.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 61 Retired.
14 64 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 10,000 for medical bills.
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