Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Noble Mcabe learn something Noble Mcabe should not have – a corporate secret, a political scandal – which Noble Mcabe can profit from illegally. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Noble Mcabe is rewarded for Noble Mcabe's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Noble Mcabe's business expands, Noble Mcabe's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Gain Enemy if Noble Mcabe don't already have one. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Noble Mcabe is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Noble Mcabe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Noble Mcabe secretly provide religious rites for a dying leader or noble, although they do not share Noble Mcabe's faith. Gain an Ally in the family and a Rival who disagrees with Noble Mcabe's choice. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Noble Mcabe come into conflict with a splinter group Noble Mcabe's own religion which maintains Noble Mcabe's version is the wrong one. Gain 3 Rivals. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |