Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Good fortune |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Norman Sims's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Risk Norman Sims's fortune on a possibility lucrative deal and win. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Intelligence). |
7 |
43 |
Uncover a major conspiracy against Norman Sims's employers. |
7 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Agent (Intelligence) rank 3. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
58 |
Go undercover to investigate an enemy. |
10 |
58 |
Scarred. Owe 1,250 for medical bills. |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
11 |
58 |
Continued as Agent (Intelligence). |
11 |
62 |
Established a network of contacts. Gain 1 contacts. |
11 |
62 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
12 |
62 |
Continued as Agent (Intelligence). |
12 |
66 |
A new romantic starts. Gain an Ally. |
12 |
66 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |