Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Orrin Lobb spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Orrin Lobb's ship is damaged, and Orrin Lobb have to hitch-hike Orrin Lobb's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Entertainer (Performer). |
5 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Orrin Lobb far from home. |
8 |
39 |
Entered Merchant Academy with the Business curriculum. |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Dropped out of the merchant academy. |
9 |
41 |
Continued as Entertainer (Performer). |
9 |
45 |
Birth or Death involving a family member or close friend. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Entertainer (Performer). |
10 |
48 |
Moved to a new world. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired. |
11 |
50 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |