Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Amnesia. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Political upheaval strikes Ossie Pierce's homeworld, and Ossie Pierce is caught up in the revolution. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
46 |
Switched to Entertainer (Performer). |
8 |
47 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
51 |
Attempted a risky adventure and was sent to prison. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Became a Prisoner (Thug). |
10 |
52 |
A guard takes a dislike to Ossie Pierce. |
11 |
55 |
Continued as Prisoner (Thug). |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Switched to Prisoner (Fixer) with previous rank. |
12 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |