Retired Field Agent Otho McGhee  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 66 M 2 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 8 (0)None211A88
Mistrusting
 
Skills
Admin 0
Advocate 1
Astrogation 0
Carouse 2
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Persuade 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate14
Scout Explorer Scout11
Agent Corporate Agent Field Agent36
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Francis Daniels Rival 2 1 0 3 Dynchia (F/27)
Rosia Perry Enemy 1 2 1 2 Traltar (F/22)
Relationship becomes more intense. Rival becomes an enemy.
Lila Nisbet Rival 1 2 2 4 Urunishani (F/27)
Jewel Lite Rival 2 1 1 0 Lancian (F/38)
Relationship becomes more moderate.
Oda Lawson Enemy 0 3 0 0 Kargol (F/27)
Micheal Hare Enemy 0 2 1 5 Sylean (M/20)
Arlie Shaw Contact 2 1 0 1 Urunishani (M/45)
Virginia Cunningham Contact 3 0 1 1 Urunishani (F/32)
Virginia Cunningham’s relationships have begun to affect the character.
Alfreda Weakman Contact 3 6 3 1 Urunishani (F/12)
Relationship altered.
Very bad falling out.
Alfreda Weakman is particularly unusual, such as an artificial intelligence or very alien being.
Leonie Greerson Contact 2 0 1 0 Urunishani (F/47)
Relationship altered.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 26 Otho McGhee is chosen to represent Otho McGhee's faith in a vid show or other highly public forum.
3 26 Continued as Believer (Mainstream Believer).
3 30 Otho McGhee come into conflict with a splinter group Otho McGhee's own religion which maintains Otho McGhee's version is the wrong one. Gain 3 Rivals.
4 30 Failed to qualify for Intelligence (Agent).
4 30 Submitted to the draft.
4 30 Became a Scout (Explorer).
4 32 Spend several years jumping from world to world in Otho McGhee's scout ship.
4 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 34 Voluntarily left Explorer
5 34 Became a Agent (Corporate Agent).
5 35 Go undercover to investigate an enemy.
5 35 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 38 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 38 Continued as Agent (Corporate Agent).
6 42 An investigation takes on a dangerous turn.
6 42 Lightly injured, no permanent damage. Fully recovered.
7 42 Continued as Agent (Corporate Agent).
7 43 Go undercover to investigate an enemy.
7 43 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
8 46 Continued as Agent (Corporate Agent).
8 50 Established a network of contacts. Gain 3 contacts.
8 50 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 50 Continued as Agent (Corporate Agent).
9 52 Rewarded for a successful mission.
9 54 Promoted to Agent (Corporate Agent) rank 3.
10 54 Voluntarily left Corporate Agent
10 54 Returned to Believer (Mainstream Believer).
10 58 Otho McGhee is chosen to represent Otho McGhee's faith in a vid show or other highly public forum.
11 58 Voluntarily left Mainstream Believer
11 58 Returned to Agent (Corporate Agent).
11 59 Hard times caused by a lack of interstellar trade costs Otho McGhee's job.
12 59 Became a Merchant (Merchant Marine) with the new title Crewman.
12 61 Encounter a Psionic institute.
12 61 Tested for psionic powers
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired at age 63.
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