Retired Initiate Otis Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 66 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)111975
Rule-conscious, Subtle
 
Skills
Admin 0
Advocate 0
Animals (Veterinary) 1
Art (Performing/Instrument) 1
Art (Performing/Performer) 1
Broker 0
Carouse 0
Deception 0
Electronics 0
Flyer 0
Jack-of-All-Trades 2
Medic 0
Melee 0
Persuade 1
Pilot 0
Profession (Hostile Environment/Low-G) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Entertainer Performer 13
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman02
Drifter Scavenger 03
Believer Mainstream Believer Initiate11
Retired 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Orange Godkim Contact 3 2 6 2 Pirian (M/56)
Erwin Montgomery Enemy 0 2 6 4 Lancian (M/22)
Juliet Corney Enemy 0 3 0 2 Lancian (F/30)
Juliet Corney is a member of an organisation which holds a generally opposite view of the Traveller.
Ghonghuefunno Gzanvofaez Enemy 0 4 2 1 Vargr, Imperium (F/38)
Solomon Byrd Ally 3 0 0 3 Lancian (M/58)
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Barbarian).
1 19 Betrayed by a friend. One of Otis Ford's Contacts or Allies betrays Otis Ford, ending Otis Ford's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Entertainer (Performer).
2 21 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2 23 Promoted to Entertainer (Performer) rank 1.
3 23 Continued as Entertainer (Performer).
3 25 Moved to a new world.
4 27 Continued as Entertainer (Performer).
4 29 Criticised a questionable political leader on Otis Ford's homeworld, causing his downfall. Gain an Enemy
4 29 Nearly killed. Owe 8,750 for medical bills.
4 31 Forced to muster out.
5 31 Failed to qualify for Intelligence (Agent).
5 31 Submitted to the draft.
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
7 38 Continued as Merchant (Merchant Marine).
7 39 Gained a contact.
8 42 Voluntarily left Merchant Marine
8 42 Switched to Drifter (Scavenger).
8 44 Otis Ford do not know what happened to Otis Ford. There is a gap in Otis Ford's memory.
9 44 Failed to qualify for Free Trader (Merchant).
9 44 Continued as Drifter (Scavenger).
9 46 Otis Ford do not know what happened to Otis Ford. There is a gap in Otis Ford's memory.
10 46 Entered Merchant Academy with the Business curriculum.
10 48 A prank goes horribly wrong. Gain an Enemy
10 50 Dropped out of the merchant academy.
11 50 Continued as Drifter (Scavenger).
11 53 Injured. Fully recovered. Owe 5,000 for medical bills.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired at age 53.
12 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 57 Otis Ford is sent to a new community or parish to preach The Word among the poor.
12 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Voluntarily left Mainstream Believer
13 57 Retired.
13 58 Moved to a new world.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 20,000 for medical bills.
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