Retired Corporal Ottis Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 66 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 12 (2) 5 (-1)1113C5
Gratified
 
Skills
Animals 0
Art (Creative) 0
Astrogation 1
Athletics (Endurance) 2
Carouse 1
Drive 0
Engineer (Life Support) 1
Engineer (Power) 1
Gambler 0
Gun Combat (Archaic) 1
Language 0
Medic 1
Melee (Unarmed) 0
Persuade 1
Recon 1
Science (Physical Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 02
Army Cavalry Corporal23
Drifter Wanderer 01
Merchant Free Trader 14
Drifter Barbarian 01
Retired 02
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Larkin Douglas Rival 1 1 1 5 Cassilldan (M/32)
Larkin Douglas has had an unexpected run of good fortune lately.
Ora Terry Enemy 0 4 5 1 Ne Kraeda ren Kelva (M/44)
Jean Smith Ally 4 0 0 0 Cassilldan (F/38)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Victim of a crime
1 22 Failed in the school of hard knocks.
2 22 Became a Citizen (Colonist).
2 23 Hard times caused by a lack of interstellar trade costs Ottis Fisher Ottis Fisher's job.
3 23 Failed to qualify for Thief (Rogue).
3 23 Submitted to the draft.
3 23 Became a Army (Cavalry) with the new title Private.
3 25 Assigned to an urbanised planet torn by war.
3 27 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Cavalry).
4 30 Advanced training in a specialist field
4 31 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
5 31 Continued as Army (Cavalry).
5 32 Ottis Fisher is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6 32 Returned to Citizen (Colonist).
6 35 Life ruined by a criminal gang. Gain the gang as an Enemy
7 35 Failed to qualify for Courier (Scout).
7 35 Became a Drifter (Wanderer).
7 39 Betrayed by a friend. One of Ottis Fisher's Contacts or Allies betrays Ottis Fisher, ending Ottis Fisher's career. That Contact or Ally becomes a Rival or Enemy.
8 39 Became a Merchant (Free Trader).
8 43 Embroiled in legal trouble.
9 43 Continued as Merchant (Free Trader).
9 46 Embroiled in legal trouble.
9 47 Promoted to Merchant (Free Trader) rank 1.
10 47 Continued as Merchant (Free Trader).
10 48 Moved to a new world.
11 51 Continued as Merchant (Free Trader).
11 55 Befriend a useful ally in one sphere. Gain an Ally.
11 55 Forced to muster out.
12 55 Failed to qualify for Colonist (Citizen).
12 55 Switched to Drifter (Barbarian).
12 57 Suffer from a life-threatening illness.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 58 Moved to a new world.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 20,000 for medical bills.
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