Retired Warrior Pat Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 66 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 6 (0)111896
Whimsical
 
Skills
Admin 1
Art (Creative) 0
Astrogation 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 3
Profession (Worker/Hydroponics) 1
Profession (Worker/Religion) 1
Stealth 1
Steward 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Agent Law Enforcement Rookie01
Merchant Free Trader 01
Scout Explorer 01
Drifter Barbarian Warrior24
Believer Missionary/Humanitarian Project Worker16
 
Name Type Affinity Enmity Power Influence Species
Hunter Lobb Enemy 3 4 0 1 Suerrat (M/62)
reconciliation.
Ines Janson Enemy 0 3 1 0 Iltharan (F/27)
Ines Janson is particularly unusual, such as an artificial intelligence or very alien being.
Janette Smith Enemy 0 3 3 1 Florian (F/38)
Janette Smith is out of contact doing something interesting but not suspicious.
Asa Mar Enemy 0 1 4 1 Halka (M/56)
Asa Mar gained power at the expense of a third party who now blames the character.
Manila Lewis Enemy 0 3 1 0 Sylean (F/42)
An incident occured.
Maurine Rule Enemy 0 2 0 4 Florian (F/28)
Dwayne Burton Enemy 0 4 4 2 Florian (M/23)
Nelson May Rival 0 1 5 1 Zhodani, Imperium (M/62)
Maude Clark Enemy 0 1 4 0 Florian (F/12)
Maude Clark gained power at the expense of a third party who now blames the character.
Sabina Edye Enemy 0 2 1 1 Yilean (F/18)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Expose or are involved in a scandal of some sort.
2 19 Failed to qualify for Ground Assault (Marine).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 21 Life ruined by a criminal gang. Gain the gang as an Enemy
3 21 Became a Merchant (Free Trader).
3 22 A sudden war destroys Pat Kelly's trade routes and contacts, forcing Pat Kelly to flee that region of space.
3 22 Gain rebels as Enemy
4 22 Became a Scout (Explorer).
4 25 Pat Kelly's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
5 26 Became a Drifter (Barbarian).
5 30 Promoted to Drifter (Barbarian) rank 1.
6 30 Continued as Drifter (Barbarian).
6 33 Attacked by enemies that Pat Kelly easily defeat.
6 33 Gain Enemy if Pat Kelly don't already have one.
6 34 Forced to muster out.
7 34 Failed to qualify for Merchant Academy.
7 34 Continued as Drifter (Barbarian).
7 38 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 38 Continued as Drifter (Barbarian).
8 42 Pat Kelly do not know what happened to Pat Kelly. There is a gap in Pat Kelly's memory.
9 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 46 Pat Kelly is chosen to represent Pat Kelly's faith in a vid show or other highly public forum.
10 46 Continued as Believer (Missionary/Humanitarian).
10 48 Pat Kelly faith is shaken.
11 50 Continued as Believer (Missionary/Humanitarian).
11 54 Pat Kelly refused an offer of inducements to betray Pat Kelly's faith. Gain 5 enemies.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Missionary/Humanitarian).
12 57 Pat Kelly retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 58 Continued as Believer (Missionary/Humanitarian).
13 60 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Continued as Believer (Missionary/Humanitarian).
14 64 Pat Kelly is caught in the periphery of a scandal.
14 64 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 66 Aging Crisis. Owe 60,000 for medical bills.
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