Retired Warrior Paul Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 66 M 1 (-2) 4 (-1) 2 (-2) 3 (-1) 8 (0) 10 (1)14238A
Smart, Flamboyant
 
Skills
Animals 0
Art (Performing) 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Flyer (Airship) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 0
Language (Oynprith (Droyne)) 1
Melee (Blade) 1
Persuade 1
Recon 0
Seafarer (Sails) 1
Stealth 3
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie03
Drifter Barbarian Warrior24
Army Cavalry Private01
Drifter Wanderer 01
Citizen Colonist 01
Noble Dilettante Wastrel13
 
Name Type Affinity Enmity Power Influence Species
Nettie Langhorne Enemy 0 1 4 2 Zhodani, Imperium (F/17)
Lyle Ellis Enemy 0 3 3 4 Zhodani, Imperium (M/9)
Francis Jephcots Enemy 0 1 1 1 Zhodani, Imperium (M/21)
Francis Jephcots's influence is diminished.
Hermine Walla Rival 1 1 1 5 Zhodani, Imperium (F/70)
Joe Donaldson Rival 1 3 0 0 Dolphin, Imperium (F/51)
Erick Miller Enemy 0 4 0 3 Lancian (M/53)
Erick Miller’s relationships have begun to affect the character.
Erick Miller has had an unexpected run of good fortune lately.
Relationship redefined. Ally becomes an enemy.
Lee Hall Ally 3 0 3 1 Zhodani, Imperium (M/16)
Arthur Thompson Contact 3 1 1 3 Zhodani, Imperium (M/31)
Arthur Thompson is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Paul Middlemiss went above and beyond the call of duty.
2 22 Continued as Agent (Law Enforcement).
2 25 Paul Middlemiss went above and beyond the call of duty.
3 26 Continued as Agent (Law Enforcement).
3 28 Go undercover to investigate an enemy.
3 28 Hard times caused by a lack of interstellar trade costs Paul Middlemiss Paul Middlemiss's job.
3 30 Forced to muster out.
4 30 Failed to qualify for Journalist (Entertainer).
4 30 Became a Drifter (Barbarian).
4 31 Offered job by a patron. Now owe him a favor.
5 34 Became a Army (Cavalry) with the new title Private.
5 38 Unit is slaughtered in a disastrous battle, for which Paul Middlemiss blame Paul Middlemiss's commander. Gain commander as Enemy.
6 38 Returned to Drifter (Barbarian).
6 40 Find valuable salvage.
6 42 Promoted to Drifter (Barbarian) rank 1.
7 42 Voluntarily left Barbarian
7 42 Failed to qualify for Thief (Rogue).
7 42 Switched to Drifter (Wanderer).
7 44 Betrayed by a friend. One of Paul Middlemiss's Contacts or Allies betrays Paul Middlemiss, ending Paul Middlemiss's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Became a Citizen (Colonist).
8 47 Life ruined by a criminal gang. Gain the gang as an Enemy
9 47 Returned to Drifter (Barbarian).
9 51 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
10 51 Continued as Drifter (Barbarian).
10 53 Paul Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 53 Became a Noble (Dilettante) with the new title Wastrel.
11 54 Become deeply involved in politics on Paul Middlemiss's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
12 57 Continued as Noble (Dilettante).
12 58 Paul Middlemiss manipulate and charm Paul Middlemiss's way through high society. Gain a Rival and an Ally.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Noble (Dilettante).
13 63 Paul Middlemiss make an alliance with a powerful and charismatic noble, who becomes an Ally.
13 65 Promoted to Noble (Dilettante) rank 1.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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