Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
29 |
Became a Scout (Explorer). |
4 |
33 |
Psychologically damaged by Pedro Reynolds's time in the scouts. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Pedro Reynolds run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Opponents of Pedro Reynolds's belief system ambush Pedro Reynolds. |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
39 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
8 |
39 |
Returned to Believer (Missionary/Humanitarian). |
8 |
43 |
Pedro Reynolds secretly provide religious rites for a dying leader or noble, although they do not share Pedro Reynolds's faith. Gain an Ally in the family and a Rival who disagrees with Pedro Reynolds's choice. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Pedro Reynolds retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |