Retired Force Commander Ransom Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 66 M 3 (-1) 1 (-2) 1 (-2) 9 (1) 5 (-1) 10 (1)31195A
Fussy, Clever
 
Skills
Admin 0
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (Power) 1
Flyer (Grav) 1
Gambler 2
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Jack-of-All-Trades 3
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Striking) 1
Navigation 1
Pilot 0
Profession (Colonist/Farming) 1
Stealth 1
Streetwise 1
Survival 2
Tactics (Naval) 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Force Commander3 / 04
Scout Surveyor Scout12
Scout Explorer Scout11
Citizen Colonist Explorer55
 
Name Type Affinity Enmity Power Influence Species
Dylan Corney Enemy 0 2 2 6 Sydite (M/68)
Howard Forrest Rival 1 1 1 1 Cassilldan (M/30)
Howard Forrest belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 On the front lines of a planetary assault and occupation.
1 22 Commissioned in Marine (Marine Support) with the new title Lieutenant.
1 22 Forced to continue current assignment
1 22 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
2 22 Continued as Marine (Marine Support).
2 25 On the front lines of a planetary assault and occupation.
2 26 Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Ground Assault (Marine).
3 26 Continued as Marine (Marine Support).
3 29 A mission goes disastrously wrong due to Ransom Palmer's commander’s error or incompetence, but Ransom Palmer survive.
3 29 Cover for the commander and gain an Ally.
4 30 Continued as Marine (Marine Support).
4 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Became a Scout (Surveyor).
5 33 Perform an exemplary service for the scouts.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Continued as Scout (Surveyor).
6 37 Ransom Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ransom Palmer fail to help. Gain an Enemy.
6 37 Lightly injured, no permanent damage. Fully recovered.
7 40 Attempted to change assignments.
7 40 Switched to Scout (Explorer) with previous rank.
7 44 Ransom Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 44 Became a Citizen (Colonist).
8 46 Political upheaval strikes Ransom Palmer's homeworld, and Ransom Palmer is caught up in the revolution.
8 48 Promoted to Citizen (Colonist) rank 1.
9 48 Continued as Citizen (Colonist).
9 51 Gained a contact.
9 52 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 52 Continued as Citizen (Colonist).
10 53 Ransom Palmer gain experience in a technical field as a computer operator or surveyor.
10 56 Promoted to Citizen (Colonist) rank 3.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Citizen (Colonist).
11 59 Advanced training in a specialist field.
11 60 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
12 60 Continued as Citizen (Colonist).
12 61 Ransom Palmer is rewarded for Ransom Palmer's diligence or cunning.
12 64 Promoted to Citizen (Colonist) rank 5.
13 64 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙